XaiJu
Faustto
Faustto

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Devlog - May 2025

Hello, everyone! I know it has already been almost a week since June began, but I have just noticed, that the post didn't relase when it was scheduled, thus for the delay. I didn't have as much time this month as I did the previous one, so the stuff you see here will be drastically less.

Growing Explorations

Not much has happened here sadly. Just fixed a few things here and there. I have been mostly focusing on Beyond Evolution lately, as I am currently waiting for art assets for GE. The whole UI is having a huge redesign, to make it look more thematic, this time the art being done by a professional and not by yours truly. Also, the player elf's art is pretty much close to being done too. A new enemy type is finally coming, but I won't spoil it just yet. I know there is not much here, but I am still hoping to push out an update by the middle of July.

Beyond Evolution

As you probably know, if you have played the last DEMO, the combat system is pretty much done. I haven't made too much progress since the release of the DEMO, maybe most noteworthy being the character movement during combat and the particle system. I want the combat to have some spice of uniqueness, instead of it being a simple turn based one, so it may take a bit to get it right, but hopefully you enjoyed its state so far.

Extra

Well, that about rounds it up! I will be quite busy this month, because as I have mentioned, I have university exams coming up very soon, thus my focus will be on that. I will still try to make content here and develop the games whenever I get the chance.

I really appreciate all the support!

Thank you for reading!


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