So what you see here happens in one scene, side by side. It took me some experimentation but I think I got what I wanted in terms of "different places feeling" and also gave some space for players to check out different angles.
Still, if you move around too much the "illusion" will disappear. This will be a scene trying to act like 2D in a 3D environment after all :D
I will do some more tweaks and start working on animations and buttons. Then I'll make another position for the extended version.
I don't want to dwell too much on this scene so there might be only one animation per position with a speed slider. Though as always, it still depends on how fast I'm going with the scene.
Androinz
2021-10-27 12:37:48 +0000 UTCClayfacer
2021-10-27 02:58:42 +0000 UTCCoingrave
2021-10-26 17:16:45 +0000 UTC