Hey everyone,
Hmmmm...
As you can see on the picture above, it's DoD running on an android phone.
I know it took forever. I finally got my hands on an android phone so I was testing the game. Some things still have to be optimized, like how the lower buttons like the menu and skip buttons are too low and too small to easily tap; naming the MC at the first screen have to be changed a bit as well.
A few minor tweaks and fixes and it will be good to go. However, if TLM Chapter 3 is already dropping next week, I'll just bundle everything together into one download (along with the Holiday Special episode) so I'll be releasing the android version next week as well as a complete package.
Moving on.
I have some update about the Patreon payment situation. They sent me a message where they explain what has happened with the payment processing. I'll quote it here:
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To give you more info, we’ve started working with multiple payment processors to be able to continue successfully processing adult content creators. As a result, we moved the processing for adult creators to the UK. Unfortunately, this means some of your patrons may see a 3% international processing fee for their pledge. This is determined by their bank, not by Patreon, and every bank treats these things differently which makes it hard for us to assess who will be affected.
Here’s some information to share with your patrons in case an issue arises.
If your patrons are having any trouble, here’s what they can do:
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So TL;DR
Okay, enough of that topic.
Progress on Midnight Paradise is good. It truly will be a robust game.
I'm trying to put a little trailer together using some of the actual in-game renders and show it to you guys this month.
Oh, now that I mentioned the android version. I don't know if I said this before or not, but Midnight Paradise will be available on android as well right from the early releases.
I was wondering what should I tell you about Midnight Paradise this time, but I thought why not just ask you guys what you want to know?
I won't answer questions that would require me to go into the story too much, I ask for a little bit of patience regarding that (I want to release the trailer first), but otherwise fire away with the questions in the comments and I'll answer them in the next dev update post on Monday.
One more thing.
I'd like to apologize for not being as active as I really want to be.
I'm juggling multiple aspects of work, constantly experimenting and learning new things that I can implement in the new project(s) (as you will soon see for yourselves), while also trying to keep up with my - lately unusually eventful - life.
I'll try to dedicate more time to interact with you guys.
And as always, huge thanks for all your support!
-Dr Sin
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2018-09-15 21:18:12 +0000 UTCYour_Neighborhood_Meme_Dealer_
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2018-09-08 05:29:04 +0000 UTCDamianS.
2018-09-07 15:37:03 +0000 UTCLewdlab
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2018-09-06 05:32:13 +0000 UTCSlaanesh
2018-09-05 20:56:59 +0000 UTC