I tried a new workflow of starting off with low poly decent topology and then multires to high poly. That way I can cleanly subdivide again.
I think i'm still a long ways off from animating anything but I can at least pose them and overpaint them now! Plus he has teeth and a tongue.
krcon
2025-01-11 09:43:26 +0000 UTClaser
2025-01-10 21:18:57 +0000 UTCDraxler
2025-01-10 20:57:54 +0000 UTC