Before I start a new project, please let me converte another my previous mod into KK, one of my favourite RV - Belle Vivier.
When I'm doing the transplantation, I realized and solved some problem which carried from the original HS2 mod, such like why the center of the buckle usually shows a different color with the upper.
For KK Stiletto Plugin, Recommend parameters are:
Leg03: X-axis rotate 12°
Foot: X-axis rotate 5°
Toes: X-axis rotate -20°
Please enjoy!

This time I used Az Standard Shader for the shoes instead of KKUTS, this set of shaders is very powerful, you can consider it as the KK's Hanmen shader. But it needs to copy an extra material to use the matcap & the rimlight effect, so I can't make it in mod files directly. So if you are also want to play with the ME, you can check the documents of Az shader: AzShadersDocument/az_standard at main · acezen3d/AzShadersDocument · GitHub
If you also want get Az Standard Shader, plz access the author acezen3d's github page, or his DL link:https://mega.nz/folder/CYtRjKBQ#1SvoZEZCnLxuPs5q56P5Ww
★If you already have Az Shaders and want to know my setting of the screenshots, you can check the sample characard below.
2025.5.24 V2 Update:
Slightly edited the curve of the body to make it no longer looks like a brick in some angle.
change the shader from Az shader to KKUTS