XaiJu
WadeVRX
WadeVRX

patreon


Jan WIP Scene 1

Hey guys and gals, 


I appreciate all of your support and would firstly like to thank you all for your patreon pledges. I would like to also welcome my new supporters who have come on board recently. 


I really enjoy creating VAM content, and I especially enjoy going the extra mile to create something with polish and immersion. I get a kick and encouragement when the community appreciate and enjoy it also. Which is the reason why I started this Patreon in the first place. 


I don't advertise or push people to my patreon, I only ever post my Patreon address if people ask for it. I post videos when I reach achievements or effects that I think are cool (I would say you think it's cool too as your here). 


I have a full time job outside of this work, which can be very demanding, especially at certain times of the year. 


I really appreciate the support from you all and it gives me great motivation to keep plugging away at projects, even at those times when I definitely do not have the time to work on them. 


Anyway, I can be a bit of a perfectionist at times and I will en-devour to share more WIP scenes this year to keep you all satisfied. 

SO with that said, find attached current WIP scene. Note this is VERY MUCH a WIP project. Don't expect the scene to hold your hand and tell you what to do. Have a poke around and see if perhaps something else could be held on to /wink.


Positions can be changed with the buttons above, each position has been setup and built for controller hand interactions so enjoy that. The dildo can be freely picked up and moved around wherever you see fit (or fits....)


Extract to VAM folder, run scene from within VAM. 

https://mega.nz/#!xjpxAY5Y!oj8ljUPl8FOZ00tizL0H-Q_LvPxWLDi_7Fh4pz437oo 

ENJOY

Jan WIP Scene 1

Comments

There is a fair bit going on in there, but since you mentioned position changes I'll focus on that. It's pretty basic when you break it down, the pose change loops basically run two separate loops, one changes the pose the other controls the lights and collision settings for the custom room object. There is a loop that autoruns on scene load which turns pose snapping off. Then the real magic is the physics settings for each pose and/or the transition poses (some pose changes has a middle pose between. The physics settings on the atoms dictates the velocity in which the atoms can move or rotate, so as the pose change is occuring the atoms will obey it's physic caps. This way you can make a pose change lead with the right arm for example, or make the abdomen slower to make the character bend into a pose etc. I'll be uploading a simple example of this tomorrow'ish which will demonstrate it a bit clearer

wade

Could you briefly explain what your scripts are doing?

Really good Scene! The position animations are fun πŸ₯³


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