11-16-24 Progress Update + Art Preview
Added 2024-11-16 20:55:59 +0000 UTCHere are the PAD progress numbers for this week:
Writing: 63/114 - There are a total of 7 parts of the script left to write, and our plan is to make a push on them this week.
Character Art: 40/41
Scene Art: 1/15 - The first scene is ready! We'll be doing full implementation this week.
Background Art: 1/9 - We've been holding off on doing these, because obviously it's better if our artist can make them rather than use the "programmer art" versions you can see in a lot of other areas of the game. But we'll be working on these more the closer our deadline gets.
Code Implementations: 3/7 - This work represents coding in the trigger for the event, and the new park attractions that are a part of it.
Of course we'd like the scene art to be a little farther along, but everything else is right on track!
The TDI preview for this week is the main menu for the game! Here you can see a first look at our take on all of the different character designs! We wanted to respect the original style as closely as possible, while also making the bodies a tad more realistic...because of the various things you're going to be doing with them ;)
All of the art for our first release is now finished (!), so we've just got some freeroam dialogs left to fill in and we'll get this one out ASAP! Our plan is to release it in tiers like we do the PAD builds, but because it's an initial release, the gaps in between each sub tier and the public will all be shorter than normal.
Stay tuned for more exciting news very soon!
-SID Gaming
Comments
Ah. Cool. Thanks. Looking forward to both.
CometRed06S
2024-11-17 00:25:52 +0000 UTCBoth games will be December. PAD is still the priority, so our writer will be finishing it before jumping onto TDI.
SID Gaming
2024-11-16 23:14:41 +0000 UTCLooking good. I’m interested. Any guess on when the TDI will release? PAD is a December release correct?
CometRed06S
2024-11-16 22:49:46 +0000 UTC