I explain the bad news in this post. Unfortunately since this model is the same as that one at the core, this hunk of chocolate is also affected by the same issue, and so I will also have to recreate this OC with the new model once I get there.
In fact, I discovered that issue while trying to move this guy's legs. I panicked and scrambled for a fix or backup, but alas, no luck. But again, it's OK. My next go at this will be better.
This guy's design is still very incomplete since I stopped working him after realizing I had a problem. His hair could still use some work, and I don't think I settled on that being his hair color just yet. Not sure if I really feel that belt/bracers combo either. If you have any suggestions re: his design, please let me know. But overall though, HUNK OF CHOCOLATE.
I'm mostly pleased with the new diversity options for Humans, and of course that means you'll be seeing a lot more diversity among my Humans in future projects with them as well. This design is actually much more of a labor of love so far than my other new explorer o.c., so if anything, this guy's a bit more near and dear to me. I just wish I could use him sooner, but all good things come to those who wait.