Wohooo! I made it in time (for Halloween?)! As promised, here it is, School of Lust, just before the end of the month! It took me a lot longer than I had hoped to release it, so thank you so much for your patience!
I need to give you guys a fair warning. There hasn't been ANY proofreading done. Not only that, but I am also the only one who has played the game from start to finish (too many times), so the game is very much a virgin. Expect a ton of grammar errors and bugs!
There's a lot of dialogue in the game, so if you're not a fan of reading (or Visual Novels), you may end up not enjoying the game as much. I did however try to add some options to skip the dialogue. As with most of my games, there is an emphasis on story.
Currently, I am aware of the following issues, which we unfortunately haven't had the time to fix yet:
If you notice that the game is running extremely slow for you, and you're on a laptop or a computer with an on-board graphics card, it is most likely, because it's running the game using your on-board graphics card. You may need to force your computer to use your dedicated (Nvidia/AMD) graphics card instead. If you need help with this, feel free to reply to this post.
I tested the game on a few systems, and here are the rough system requirements:
Minimum system requirements: OS: Windows 7 or later Processor: Intel Core i3-3220 or equivalent Memory: 2 GB RAM Graphics: NVIDIA GeForce GT220 or equivalent Sound Card: DirectX 9.0c compatible sound card
Recommended system requirements: OS: Windows 7 or later Processor: Intel Core i5-4570 3.20GHz or equivalent Memory: 4 GB RAM Graphics: NVIDIA GeForce GTX560 or equivalent
You'd think the game is as visually pretty as the Witcher 3 with these system requirements.
A few tips to make your play-through easier;
If you find any bugs, please let me know by messaging me, replying to this post or by email (contact@bonergames.com). It's almost morning over here right now, so please don't panic if I don't reply to your questions immediately.
I would REALLY appreciate it if you guys can give feedback, even if it's negative. Any suggestions would be very welcome as well.
Last, but not least, expect a bi-weekly update for School of Lust. A lot of the artwork has already been done, but not yet added to the game, so I'll be focusing on that during November. We'll also be resuming development on SUPERCREEP again (the other developer will be focusing on finishing v0.1).
Feel free to contact me if you have any questions, suggestions, comments, feedback or just want to have a chit chat. As always, thank you for supporting my games.
Have fun! =)
-Lawina
Boner Games