Heya folks.
This week I spent a fair amount of time hunting down feedback from last weeks public release. I got some good stuff, including a brief review by Shades, which is linked on the main page.
Based on that feedback it was really helpful to know where to focus time on. I've updated the post-processing and did another pass over the manor exterior.
I also updated the character shader, so now the layers show up more like I had originally intended. It should process faster now as well.
Added a notice for low FPS, and the menu page checks to see if your video card can handle the hair. If not, it'll let you know.
I updated the character UV's and textures so there's more detail on the nipples.
It was pointed out that the basic hair color selection was broken, so I fixed that.
I tightened up the controls.
Updated the camera control scheme. I think one of my scripts got lost when I redid the training grounds scene. That's been re-added and updated.
I have also built in character presets for appearance cards. Now you won't start out with nothing and have to download appearance cards. That should make character creation a lot easier.
I've got some more stuff on the trello board to focus on, but if you've got any additional feedback I'd love to hear it.