Working on integrating the sexy times into the dialogue. Also, having different dialogue options depending on the stance you're in. Normal Stance is Converse, Combat Stance is Taunt, Sexy stance is Seduce.
Each stance will have it's owned assignable dialogue tree. This week was spent setting up passing variables between the dialogue system and the other character scripts so I could manage the dialogue trees to do different things based on the anatomy, arousal, etc of the character and the NPC.