XaiJu
eslaf
eslaf

patreon


5/22/2025

We also post production status on discord and X(twitter).
[discord] [X(twitter)]

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Game data download

Please do not upload file names, URLs, etc. on SNS.

[Download the latest version full set [zip]]

[Download for file differential update [zip]]

[Character high quality file] (Required if you want to set the option to 4k)

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fan community

discord (Created by volunteers)-  https://discord.gg/u8rKHE8KDB

discord (bug report)-  https://discord.gg/RSa8dTgFe7

wiki (Created by volunteers)- https://wiki.gbl.gg/w/E%27s_Laf%2B%2B

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■Game Update Points

This week's update

I've also done some translation work

I'm researching over 1000 words in various languages, so I hope to slowly but surely be able to add more little by little.

・All Characters/Systems

Wall Bounce: Fixed bug where canceling into another move before bouncing would result in Repetitive being inserted during bouncing

Input Lag: Fixed bug where Input Lag was progressing at twice the speed in offline environments (usually 3F became 1F)

CPU: Fixed bug where changing delay value in options during a match would result in a crash

JTB: Don't land from Startup to 12F, hold to continue TB on the ground

Translation: 400 words translated

・sisca

Reversal: Fixed some moves that could be canceled early except for Invincible attacks

・Tina

6C: Whole Recovery 33>38F

6C[Bullet]: Placed slightly below launch, On HitHit Stop6>11F

・Stina

TB[Hold] Fixed a bug where the risk bar did not decrease

F4A/F4B/F4C Fixed a bug where the opponent's position was searched even when blowing up a wall

・cecil

2B Total Recovery19>21F

9D Expand collision hitbox downwards

・Alcott

As the attack techniques are complete, I will write down the existing attacks that have been adjusted

Command List Temporary addition

Dash[FS] Added

Risk BarChip Damage Fixed an attack where the risk bar decreases during a combo as it was a setting error

CloseB Expand attack hitbox upwards Hitstun15>17F Closehitbox800>900 Pushback57>42

FarB Hit Stop14>18F

C Pushback98>65

D Hit Stop 3F decreased; Axe trap position moved slightly further back

D[FS] Expanded the lower part of the attack hitbox in the first 1F part; bounces when blocked

6C Removed the back side of the attack hitbox; Reduced the upper part of the damage hitbox when attacking; Overall recovery 48>46F; Pushback-82>-41

6C[Block] Risk Bar Chip Damage rate 600>500% Block Recovery 26>24F

4D [Ground] Changed to knockback

4D Upward knockback 175>135

4D [Ground CH/Air] X-Knockback-40>40

2C Expands attack hitbox upwards and forwards

236A/F236A X-Move 1100>1300 Startup 20F can be canceled into an attack

236B X-Move 1300>1000 Block Recovery 12>18F On Hit Recovery 1F increase

236C Changed to knockback

214C Pushback-24>82

FC Wall BounceX-Knockback60>20

FD Startup19>17F

F6C Added Repetitive

F236B Allows ground hits even when axe is blown away

F236B[Axe] Upward knockback83>93

F236B/F236C[FS] Decreases opponent's Screen Freeze time by 2F while taking damage

F236B/F236C[Axe] Increases number of hits while taking damage

F236B/F236C[Axe/CH] Hit Stop12>6

F236C Speeds up startup3F Changed to knockback

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Other

・ Video and streaming Video and streaming are allowed. Secondary distribution of game data is prohibited.

・ Rollback is implemented. Red letters in VS-NET are rollback rooms.

・A manual is included in the [EslafServerSetup] folder so that individuals can create a network server. It's in Japanese, so please translate it.

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Once we have implemented the following game features, we would like to distribute the game on Steam Early Access.

- Implement Serena Alcott's graphics

- Implement Unbirth (planned final boss)

- Implement arcade mode and associated credits

- Network functionality (technically stable operation may be difficult)

- Steam platform compatibility

After the start of Early Access, we will continue to distribute the latest information on the support site, and if any new systems or characters are added, we will update them on Steam.


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