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Please do not upload file names, URLs, etc. on SNS.
[file difference ver download [zip]]
[Character high quality file] (Required if you want to set the option to 4k)
[Sisca OST under construction]
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discord (Created by volunteers)- https://discord.gg/u8rKHE8KDB
discord (bug report)- https://discord.gg/RSa8dTgFe7
wiki (Created by volunteers)- https://wiki.gbl.gg/w/E%27s_Laf%2B%2B
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■Game Update Points
This week's update is mainly bug fixes.
・Future plans (top takes priority)
Fox - Added animation
Redesigned combo challenge mode
Alcott - Rework
Serena - Added graphics
If you change the character resolution, Serena's size will change. The character image is from the previous game, so it will be corrected when the design is refined.
Stage - I want to increase the number a little
VS-NET - Create UI - Network battles can be played
Smart combo - Re-adjusted
Arcade mode - In progress
Caligula - Added
・All characters
FSC - Fixed a bug that caused Invincible to revive when performing some derivative attacks after FSC
TB - It was the same hitbox as Block, but the damage hitbox and collision hitbox have been enlarged
・Main
JC[Air] Floor bound> Spinning blow
・Tae
Grenade[Self-destruct] Resets the internal clock
66[FS] Fixed a bug where a grenade would disappear if you ran while holding it
6D[Grenade-holding] Fixed a bug where you would lose the grenade when canceling
・cecil
Backdash Fixed a bug where it was difficult to activate. Ground hitbox from 14F. All 24>20F
C[Stomp] Fixed a bug where freeze was forced to hit with certain actions. Damage and compensation value adjustment. Adjusted based on 1 hit
D Damage and compensation value adjustment. Adjusted based on 1 hit
D[2HIT] Hitstun 20>16F Block 18>14F Grab 50>60%
6C Low from 1F Fixed a bug where the profile evasion attribute was included
6C[3HIT] Hitstun16>14F
6D Fixed a bug where the buffer setting was not possible
6D[Various derivatives] Shortened the delay input width by 6F
6D[No derivatives] Fixed a bug where there was no damage hitbox in the first half
6DD Pushback80>30 Damage and compensation value adjustment Adjusted based on 1 hit
4D Fixed a bug where the low profile evasion attribute was included from the 1st frame
JC[Air] X-Knockback30>60 landRecovery6>10F
JD[Air] Removed floor bound
236D Low from the 1st frame Fixed a bug where the profile had an evasion attribute
・Qdora
236[Hold/FS] Fixed a bug where there was no damage hitbox
・Stina
F Throw Fixed a bug where the height changed with certain actions. You can now grab while taking damage. Fixed a bug where you could always perform a throw derivative during certain attacks
・yagabi
66FS Fixed a bug where some controls made it impossible to activate
44FS Added
236D[FS] Fixed a bug where you could move during the animation
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・ Video and streaming Video and streaming are allowed. Secondary distribution of game data is prohibited.
・ Rollback is implemented. Red letters in VS-NET are rollback rooms.
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Once we have implemented the following game features, we would like to distribute the game on Steam Early Access.
- Implement Serena Alcott's graphics
- Implement Unbirth (planned final boss)
- Implement arcade mode and associated credits
- Network functionality (technically stable operation may be difficult)
- Steam platform compatibility
After the start of Early Access, we will continue to distribute the latest information on the support site, and if any new systems or characters are added, we will update them on Steam.