XaiJu
eslaf
eslaf

patreon


7/4/2024

We also post production status on discord and X(twitter).
[discord] [X(twitter)]

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Game data download

Please do not upload file names, URLs, etc. on SNS.

[latest ver download [zip]]

[file difference ver download [zip]]

[Character high quality file] (Required if you want to set the option to 4k)

[Sisca OST under construction]

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fan community

discord (Created by volunteers)-  https://discord.gg/u8rKHE8KDB

discord (bug report)-  https://discord.gg/RSa8dTgFe7

wiki (Created by volunteers)- https://wiki.gbl.gg/w/E%27s_Laf%2B%2B

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■Game Update Points

This week's update is mainly bug fixes.

・Future plans (top takes priority)

Fox - Added animation

Redesigned combo challenge mode

Alcott - Rework

Serena - Added graphics

If you change the character resolution, Serena's size will change. The character image is from the previous game, so it will be corrected when the design is refined.

Stage - I want to increase the number a little

VS-NET - Create UI - Network battles can be played

Smart combo - Re-adjusted

Arcade mode - In progress

Caligula - Added

・All characters

FSC - Fixed a bug that caused Invincible to revive when performing some derivative attacks after FSC

TB - It was the same hitbox as Block, but the damage hitbox and collision hitbox have been enlarged

・Main

JC[Air] Floor bound> Spinning blow

・Tae

Grenade[Self-destruct] Resets the internal clock

66[FS] Fixed a bug where a grenade would disappear if you ran while holding it

6D[Grenade-holding] Fixed a bug where you would lose the grenade when canceling

・cecil

Backdash Fixed a bug where it was difficult to activate. Ground hitbox from 14F. All 24>20F

C[Stomp] Fixed a bug where freeze was forced to hit with certain actions. Damage and compensation value adjustment. Adjusted based on 1 hit

D Damage and compensation value adjustment. Adjusted based on 1 hit

D[2HIT] Hitstun 20>16F Block 18>14F Grab 50>60%

6C Low from 1F Fixed a bug where the profile evasion attribute was included

6C[3HIT] Hitstun16>14F

6D Fixed a bug where the buffer setting was not possible

6D[Various derivatives] Shortened the delay input width by 6F

6D[No derivatives] Fixed a bug where there was no damage hitbox in the first half

6DD Pushback80>30 Damage and compensation value adjustment Adjusted based on 1 hit

4D Fixed a bug where the low profile evasion attribute was included from the 1st frame

JC[Air] X-Knockback30>60 landRecovery6>10F

JD[Air] Removed floor bound

236D Low from the 1st frame Fixed a bug where the profile had an evasion attribute

・Qdora

236[Hold/FS] Fixed a bug where there was no damage hitbox

・Stina

F Throw Fixed a bug where the height changed with certain actions. You can now grab while taking damage. Fixed a bug where you could always perform a throw derivative during certain attacks

・yagabi

66FS Fixed a bug where some controls made it impossible to activate

44FS Added

236D[FS] Fixed a bug where you could move during the animation

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Other

・ Video and streaming Video and streaming are allowed. Secondary distribution of game data is prohibited.

・ Rollback is implemented. Red letters in VS-NET are rollback rooms.

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Once we have implemented the following game features, we would like to distribute the game on Steam Early Access.

- Implement Serena Alcott's graphics

- Implement Unbirth (planned final boss)

- Implement arcade mode and associated credits

- Network functionality (technically stable operation may be difficult)

- Steam platform compatibility

After the start of Early Access, we will continue to distribute the latest information on the support site, and if any new systems or characters are added, we will update them on Steam.

7/4/2024

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