XaiJu
eslaf
eslaf

patreon


2/5/2024

Please send requests and opinions on discord.
I can't reply right away, but I will definitely reply.
https://discord.gg/RSa8dTgFe7

E's Laf++-----------------------------------------------------------------

[latest ver download [exe]]

[latest ver download [zip]]

[file difference ver download [zip]]

[Sisca OST under construction]

[Tina OST under construction]

discord (Created by volunteers)-  https://discord.gg/u8rKHE8KDB

discord (bug report)-  https://discord.gg/RSa8dTgFe7

wiki (Created by volunteers)- https://wiki.gbl.gg/w/E%27s_Laf%2B%2B

■Game Update Points

・Future plans (the one above has priority)

Kitsune animation added

I want to increase the number of stages just a little

One-button Special Move to be implemented sequentially

Smart combo readjustment

2 Bar adjustment plan

Alcott 3D creation currently creating new weapons and female characters

Arcade mode under construction

Serena added; graphics will be updated

Command list: Creating explanations, videos, and thumbnails

VS-NET UI creation

First generation mook book, I want to make it as much as possible & I have confirmed how to make it and the actual product, all that's left is time

Creating an explanation video

Add Caligula Add a temporary character with the same graphics as [E's Laf]



・All characters

Some internal processing has changed due to the hitbo throw, so there may be some changes in the combo part.

I would appreciate it if you could report it in that case.

TB Damage will increase if thrown during operation.

QS Added explanation to command list


・cecil

Fixed a bug where the power of air throw was higher than the setting


・Tina

Some areas with deep roots have not yet been adjusted due to lack of time.

Forward action Bar increase amount 100>50%

Back throw Extension not possible

4A Start rate32>22%

J2B landRecovery8>12F

J2B[Block] Hit Stop16>12F

J3B [Ground] Hitstun22>16F

J3B[Block] Hit Stop16>12F

214A/214B Fixed a bug where internal data was not released and Accumulated when eating.

236A[FS] Screen Freeze timing 4F early

236B[FS] Screen Freeze timing 20>12F early

J236A Movement handover rate 100>50%

J236A [bullet] Disappears when hit Startup slows down Falling speed increases


・Kitsune

2C Added attack hitbo to the base Fine adjustment

46C Top blowout 60>40

28A added

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・ Video and streaming Video and streaming are allowed. Secondary distribution of game data is prohibited.

・ Rollback is implemented. Red letters in VS-NET are rollback rooms.

2/5/2024

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