https://twitter.com/FreeEslaf/status/1576375665682575360
https://twitter.com/FreeEslaf/status/1576508404688117760
You're sure to get a response on twitter. DM are hard to notice, so please use replies.
E's Laf++-----------------------------------------------------------------
discord - https://discord.com/invite/ATTQtBv
wiki - https://wiki.gbl.gg/w/E%27s_Laf%2B%2B
How to [VS NET] - https://docs.google.com/presentation/d/14DuXYIEqTa0FUzRoy5zCJe9r7DH-tLzZdCSbiZL20d8/edit#slide=id.gab4dd20776_0_7
■Game Update Points
・Future plans (top priority)
Operation related: Since it has been implemented, fine tuning the specifications and improving the UI
Music cecil music request
Fox addition Creation of 3D model
Serena added Add a temporary character with the same graphics as "E's Laf"
Addition of Stina techniques, adjustment of detailed specifications
I want to make the first Mook book, and I've already confirmed how to make it and the actual product. Only time is left
Create an explainer video
Alcott Stopped work for a while to boil down the concept Remake to [power + gamble]
Caligula added Add a temporary character with the same graphics as "E's Laf"
We have summarized the adjustment policy in text http://eslaf.main.jp/2/tyo.txt
・Overall adjustment Others
Config settings: Please note that if the settings are updated in the future, they will be initialized.
Font Japanese font embedded Japanese is now displayed even on models that do not support Japanese
Unable to extend No longer hits while invisible.
Key config: Menu and battle button operations are separated; PS/Xbox compliant: Menu key setting with F9 on the title screen; Button setting with the config button on the character screen (UI will be adjusted in the future to make it easier to understand)
Controller selection Mixup so that you can choose 1P/2P
・Stina
Dash slow down
6D Aerial action possible attribute
JA to hit crouching
JB lateral inertia 10>80% fall speed increase
Add JD
Flight JD unblockable > high
・Serena
Scheduled Adjustment Addition of 236B Restriction of TC's outbursts Improvement of air control capability with TC
Adjustments are heavy work, so I will raise the priority of creating a new character, so I will create it slowly
Removed mirage Clashhitbox (The image generated in TC was named mirage)
Retreat: There was one more loop animation, and it looked unnatural, so I fixed it
FarB[CH] Extension Grace 14>16F
C [Start] Aerial On Hit, normal > floor bounce
D[1HIT]Startup24>22F
4A[1HIT] Overhead > high Bug fix that always allows TC
4A X-Knockback 45>26 Amount of blowback 68>74
Fixed a bug that mirage did not appear when derived from 6A 236A
2B[CH] Extension grace period 14>18F
66A [mirage] Increase X-Move 400
66C[mirage] Increase X-Move 400
JC Ground Extension Grace 18>24F
JC[CH] Opponent Hit Stop 6F increase
JC [Aerial CH] Amount of flying upwards -30>20
236A[CH]Extension Grace 32>22F
214A Startup17>21F high>overhead Blow up>Normal damage motion Extension delay 14>28F Pushback rate 46>137 BlockRecovery14>18F Hit Stop3F increase Pushback even in corners
214AC Startup18>20F Aerial On Hit Extension Delay 26>28F Transition to Active2F On Hit Performance change
214 AD Invincible --> 1-8F Hit Stop 6F increase Block Recovery 4F increase Pushback rate 52>138 X-Move decrease
214B Overall Recovery 32>42F Increase Hit Stop 9F Side blow away 120>170 Top blow away 110>130
/ Scheduled update ・ Creating new character ・ Bug Fix
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・ Language setting Choose from optional languages
・ Video and streaming Video and streaming are allowed. Secondary distribution of game data is prohibited.
・ Rollback Implementation I know ggpo exists, but I haven't decided if I want to implement it.
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・ keyconfig Press F9. When the PAD is operated, the setting items of the 1P side will open. Press F9 and perform key configuration with PAD from the top to the bottom. Make this exe active. Press F11 to complete the setting.
Free
2022-10-12 16:58:31 +0000 UTCFree
2022-10-12 16:58:28 +0000 UTCPenWithNoName
2022-10-10 02:46:00 +0000 UTC