VoidBound Patron Build [Fix Update: 0.5.2(any) > 0.5.2d] [7/11/2022]
Added 2022-10-27 03:32:42 +0000 UTC
Hail Patrons,
This is a short update post to our existing 0.5.2b release post, specifically to address a few issues that were identified post release. In addition to the existing change log, the following have been fixed and/or updated as well:
Change-Log 0.5.2d
- Fixed a gallery issue calling Caly/Vas scene instead of the intended hand-job CG.
- Fixed BGMs not being correctly restored after scene end on 5 different scenes.
- Changed and adjusted around 20 skills.
- Changed and adjusted 7 states.
- Changed and adjusted the weight/speed of all enemies.
- Updated and fixed Xaide enemies.
- Added new patterns and skills to enemies.
- Updated and adjusted the Xaide boss "Pando".
- Updated and adjusted a feature that will update all items/equipment etc. to the newest available datasets upon loading a save.
Old Change-Log [0.5.c and before]
- Fixed an unintended instance where Bleed debuff persists after the combat ends.
- Meditate skill now cures bleeding as well.
- Fixed a transfer issue in the mall elevator.
- Fixed an issue where player is unable to return from the ship after the mind dungeon.
- Fixed/Added payment rewards in a few quests that were initially missing.
- Fixed overlapping Audio during the Tank H scene.
Download:
VoidBound 0.5.2d [ Fully Patched ] (Unzip, transfer save files and play)
OR
VoidBound 0.5.2(any) to 0.5.2d [ Update files only ] (Unzip, overwrite data & js folders and play)
Bug Tracker Checklist:
- FIXED -Weight related mobility issues-
- FIXED -In a few rare instances, players are reportedly getting stuck in Vas's apartment after finishing her quest.
- FIXED(?) -Coil gun T Shaped not lining up correctly.- [Requires more combat feedback testing to confirm if the fix addressed the issue or not]
- TEMPORARILY DISABLED -Interfere Bot reportedly causing game lock ups if used during a scripted fight. [Solution didn't take hold as the root cause remains elusive/irreproducible. For now, the bot remains available to the player during normal combat conditions, but would be inaccessible during plot scripted encounters. Investigation ongoing to further gauge the issue.]
We apologize for the pacing on solutions delivered but the team is working at full pace to get the wrinkles ironed out as soon as possible.
Inconvenience is deeply regretted and thank you again for your patience.
Kind Regards,
Cursed-Atelier Team