XaiJu
HUSH HUSH GAMES
HUSH HUSH GAMES

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Development Steering #12

Hey guys since the previous winner (Target to Target interactions) have been delayed, this vote is also for after the previous is integrated! So please expect the current vote to come a few months late! I will still work on adding more guides in game since more complicated stuff like void queen creation is still being asked so please bare with the slower than usual progress!

I will also add 2 more option to the vote! This is regarding the long complains of stale and repetitive gameplay after a few sessions. Many players is unsatisfied with the current gameplay as it feel, not like a game or too simple to be a game. For me, the game was inspired by Glassix and Lab Rats (check them out), I never really thought of doing something more than that. That said, with this project slowly inching to the end, I think adding one more EXPERIMENTAL and UNPLANNED feature, would be nice to learn for the new project.

1. TARGET STRENGTH AND WEAKNESS

This will give the sex act to have a specific category like FOREPLAY, PENETRATION, EXHIBITIONISM, BONDAGE, MENTAL. The target will be weak or strong to some categories, like Pokemon.

2. TARGET RESISTANCE AND AFFECTION

This will give the Targets a resistance value, slowing down their corruption. The affection value do the opposite and speed up corruption or give more essence.

This 2 should give the game more strategic value and prevent stale gameplay. Also this will take exceptionally long to integrate so keep that in mind.


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