Poison Water Updated
Added 2019-11-19 18:11:48 +0000 UTCHello! I have some more extras for you today. :)

This morning I shared these animated poison water tiles with you. Patrons made a couple of simple suggestions-- so I figured that I would go ahead and put those together quickly.
The first addition is a poison waterfall. Really, it's nothing special-- I just recolored the original waterfall to use the same color as the poison water. Since the original sheets had some empty space, I just added the waterfall into there. I've updated the tilesheet and overwrote the original sheets to include the waterfall tiles.
Downloads (updated):
- Poison Water Tilesheet - 16x16
- Poison Water Tileset - A1 - 100%
- Poison Water Tileset - A1 - 200% (RMVX)
- Poison Water Tileset - A1 - 300% (RMMV)
Secondly, I made a simple recolor so there's an alternate variation. Here are all the same tiles, but this time with a creepy green color!
Downloads (green poison):
- Poison Water Tilesheet - 16x16
- Poison Water Tileset - A1 - 100%
- Poison Water Tileset - A1 - 200% (RMVX)
- Poison Water Tileset - A1 - 300% (RMMV)
I hope these are useful!
Sorry for blasting your inbox twice in one day LOL.
Thanks!
Comments
You rock man!
The Beard
2019-11-20 01:27:51 +0000 UTCI'm not familiar with unity so I can't say anything about it yet. I bought a tutorial course so I can learn more about it just for this kind of thing, but I probably won't have any confidence with unity until next year. Thanks
finalbossblues
2019-11-19 20:22:35 +0000 UTCNo need to apologize for drawing more! I've started playing with some of your tiles using Unity. Do you have any suggestions/best practices for Unity? I figure it's best to use the largest versions of the images (MV) and the new Tilemap part of the engine lets you create tile palettes, but I'm not sure of the best way to handle multiple layers.
Kris Schnee
2019-11-19 20:11:31 +0000 UTC