This is the progress so far. I've had some issues, which I'll briefly detail below. I apologize and hope you understand.
I've had some personal scheduling issues (activities and personal situations). This has negatively influenced the animation development schedule I've had so far. Some scenes in the second part aren't the same as the first (they look better than the original, but not perfect). In addition to the above, I've had power issues again due to the high demand from the area where I live and the high temperature, which has delayed and affected the work.
Despite this, some scenes are already finished, and to avoid further delays in the timeline, I decided to take the "bad" scenes and complete them with the "good" ones.
Problems with motion blur: This option is causing a lot of problems. Some scenes turn out fine, while in others the characters look very blurry. So far, I haven't found a way to resolve this beyond rendering the animation with this option off.
Fluid: The fluid motion isn't bad, but it's also not applying the speed effect (motion blur). I think this is due to what I mentioned in the previous point.
Finished scenes: So far, I've completed some scenes, and others are halfway through. As I said, I've had issues with the schedule and power, so these scenes will most likely remain as they are, and I'll continue with the next ones.
Start creating the final scene: I already have the sketch and the camera changes. This scene basically closes this animation and opens the door to episode 2.
Move to post-production: Audio and video editing.
Start the Marvel Rivals animation loop: The next animation after finishing this one will be focused on Marvel Rivals. I don't want to give you too many details, but I'll just tell you that there are three girls involved, one of them is Emma Frost (Perfect Goddess <3), the other two will be surprises.
Link of Preview:https://mega.nz/file/3xRmTKYD#kVvNZPjwklFsw0D8FJs53zUzs_7KE-auCVbu2GlVbmM
Again, I want to apologize for the issues I've been experiencing lately, which may affect the animation in some way. These things happen, but unfortunately, we can't control all the variables. Thank you very much for your support, and I hope to continue counting on it for a little longer. See you in the next update.
RAZ0R33
2025-10-18 23:25:58 +0000 UTCRob
2025-10-18 13:54:44 +0000 UTC