New Tuesday, new week, and new animation update. So far, I've made good progress with the animation. I feel like I'm at the hardest part, and I'm actually working on the hardest part, since I have to adjust the details frame by frame, and that's quite a lot, at least until I add more fluidity to the scene.
Details:
Good news, I've found a way to render three models at the same time, so 2 vs. 1 scenes will be possible (until a problem arises; stay tuned; I'll post on Patreon).
The animation will most likely be longer than 2 minutes, maybe 4 minutes.
The animation will be divided into two parts. The first part (introduction and first scenes) is almost ready, basically everything I've been working on from the beginning so far. The second part (more scenes, more fluidity, and other positions) will be done later, but I plan to release the animation all in one (i.e., the complete animation without divided parts).
I've had some thoughts about continuing this story or perhaps adding a closure at the end of the animation, perhaps a combo between Edi's Robots and Femshep or other Mass Effects characters, but this is more of a vague idea that came to mind. I'll give more details on this in the future.
What's next?
Continue working, because this animation won't happen on its own, haha. ๐คฃ
This week, I'm finishing this scene with the most work (it's currently in progress).
Start the fluid process and make sure everything goes as planned.
If there are no delays, I'll start the second part.
Thank you so much for your support, and I hope to continue counting on your support for a little longer. I know the wait for the animation is a bit long, but I promise the result will be worth it. Stay tuned for the next update next week.