XaiJu
BlueFairyMediaGames
BlueFairyMediaGames

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Update V0.3.00

Download it on Itch.io: https://bluefairymediagames.itch.io/patreon-the-restoration-of-aphrodisia

(If that link doesn't work, make sure you integrate your Patreon-Itch accounts first with this link: did you follow https://bluefairymediagames.itch.io/patreon-the-restoration-of-aphrodisia/patreon-access )

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V0.3.00 (Sept 15, 2024)

New game features

- Added support for hostile enemy parties to encounter the player party on water

-- When two seafaring parties meet, a new ship battle map is used to represent ship-versus-ship boarding action

-- Hostile NPC parties should no longer be alerted by or attack the player party when traversal methods differ (one party is traveling by foot, the other by ship)

- Added Popup Dungeons

-- Popup dungeons are local maps that can be encountered traversing world maps that are dense in loot, but enemy parties and traps as well.

-- Popup dungeons are revealed by a random chance when the party comes close to them, similar to resource nodes. Particle effects spawn from popup dungeons that are visible to make them more noticeable.

-- Popup dungeons expire once the party enters and leaves them, meaning the player will have to wait for it to reset after a number of ingame days, and then re-discover its location.

-- Popup dungeons are not involved directly with any quests. However, completing a particular quest may allow for new ones to appear in the future according to the main story.

-- Popup dungeon maps reset completely when the party exits them, creating a regenerating source of loot.

-- A popup dungeon in the same location in the world map may load a different local map layout. In the future, some contents may be randomized as well, like certain points of interests with random challenges appearing only for certain dungeon seees

-- Currently there are two Pirate Cove layouts found in North Shore. These are meant for low to mid level players in the range of about level 2-5.

New game content (quests/writing/art/etc):

- Added a new world region, Giusburg Outskirts, southeast of the Ashe Woods. The next main story quest, Spelunking for the Signet, will be here.

- Added new unique artwork for Queen Barthuria. Art is by returning artist AnthroMage.

- Added artwork for the Goddess Sekaram. Art is by hermes3smegistus

- Added Shivers, a Realm Traveler. She can be found patrolling the southeast wall of Whitetail Watch.

- Added a encounter in Giusburg Outskirts with a returning character from Exile, the kitsune Meeky who transforms others into new fox tails. Requires the Absorption tag to be enabled to be seen.

-- Added a followup random encounter with Meeky that begins once Meeky has been previously encountered

Miscellaneous

- Closing a loot container should run the quest advancement check to give the player quicker feedback when collecting a quest-essential item

- Added Nourished status effect which can be gained from the end of feast in Sword in the Grass, in the Horny Sparrow in Camp Kestrel, and the wandering dwarf from the random event.

- Battle loot has been tweaked to split the total value between raw gold and loot items more evenly.

-- Previously, battle loot was represented 90% as dropped items and 10% as gold. Now it is a roughly even 50%-50% split.

-- This should make it easier to keep the party's overall gold levels higher and reduce reliable on merchant gold amounts somewhat

- Added support for more organic concealing-map fog for locations like caves that won't follow a grid structure as closely as a more artificial environment like mines

-- Currently this is limited to popup dungeons but existing maps may convert to use them fore frequently later

- Any sacks of coins looted from the Take All button in loot containers now automatically converts all sacks of coins into gold.

-- This does not happen when the sacks are gained in a point of interest effect or for resource nodes.

Cheat/Debug controls (patreon-backer builds only)

- Added ability to teleport to some regions in Giusburg Outskits

- Added debug command to reveal all popup dungeons in the current map

- Aded debug command to reset all popup dungeons

Bugfixes:

- Bugfix for followers bouncing back and forth between their correct veterancy level and one veterancy level below that

Update V0.3.00

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