Hey everyone,
we hope you had a nice week! ☺️
Today we have a major update for Treasure Island! And a very first public Demo! And more Movies! 🍆💦😎🥰😉
We have our first free & public Demo! 🥳It will also most likely be released on Steam next week.
The next FULL BUILD will be out next week and even more optimized! The reason why we don´t have 2 builds this week is, that it's super complicated to make sure everything is working in both, with the specific settings. So we better focus on one thing at a time and make sure it works. Also, the Demo needs to be uploaded on Steam for a release next week. But on Patreon you get it earlier 😉
Download links are at the bottom 😉
Here is an overview of what's new/improved:
Save & Load: we have a first quicksave(F6) & quickload(F7) as well as a prompt in the menu when you exit the game. That system will be improved even more in the Future. We want to add an additional Save & Load Menu where you can save the current state + Thumbnail + naming the Savegame. So you can then pick & choose. But for now we have quicksave & quickload 🥳💪😎
Language Support: we have a very first support for 11 Languages! Please note that this was auto-translated, so there are definitely some strange namings happening. It works amazing in Dialogues, but AI-Translators have issues with Menu-Stuff. Like "Exit Game" is translated in German to "A game about exiting" 🥴🤣Nevertheless we have support for:
- Arabic
- Chinese (Simplified)
- English
- French
- German
- Italian
- Japanese
- Korean
- Polish
- Portuguese
- Spanish (Spain)
And we will add more languages in the future as well. Probably all Languages Steam supports, which are 30 in total! For now, it´s more like a proof of concept to have more than just English 😉
The new UI is solidified and more consistent. Keybinds re-mapping is now available.
You can hide the UI with the press of the button "H"
Rework of weapons and shooting in general. More refined with reticles, auto-reload, distance falloff and precision. Critical hits, hit markers, UI feedback of ammo.
Overhaul of the Shooting Range. Targets are more enjoyable to shoot. The score increases as you shoot towards the middle. Targets can move and lay down.
Explosive physics simulated barrels implemented. You can find some at the shooting range!
Crocodiles can now attack and kill the player. Shooting animals gives better feedback and interacts with their physics. Animals have weak spots.
You now have a phone when you get a call! More practical...
Optimized the memory footprint of many actors in the game in general.
Studio mode no longer crashes, the ability to move your scenes and objects will be back soon!
You can now unlock sunbathing scenes and collect them in the world! If you come across a towel and you have already used it, you can now choose which unlocked pose to play.
Added compass and objective tracking
Added quest tracking log and animations for completing and triggering quests.
Zooming when aiming is more polished
You will now respawn at the pier when you die
Added fall damage and explosion damage
Added more tutorials and effects on the screen
Added back some sounds to the new locomotion
Fixed some bugs where a cutscene would be stuck in a loop
Fixed an input bug when exiting the car.
Condoms now do their jobs!
Upcoming Features:
Save system improvements and support for multiple Savegames
More chapters of course!
Combat with enemy AI
100% consistent UI + fully functional
More Backgrounds in the Sandbox Mode
More Poses & Climaxes in the Sandbox Mode
Populating the Ocean with more Animals, Corals, Plants
Populating the World with more Animals
Improvements to the sound system
Improvements of the Performance
Adding procedural Quests/Objectives to the Story mode
Adding Collectibles to the Story Mode (for those of you who like to "have it all!")
Improvements for Plants interaction
New and better Car(s)
Jetskies
Tourists + Sex
General polishing of things

And of course, for all of you who don´t have a PC that can run Treasure Island, we have another pose. We had the request for EP4 Poses and I rendered the Cowgirl DP Pose for you with Brittany & Trinity as active characters and all other girls are on the receiving end 😏
You can grab it here => Cowgirl Double Penetration Clips, 4k + Audio
We started the production of Episode 10! The release will be around Summer. Probably June. It will play on the Island, roughly at the time when you start the game as well. So both Game & Episodes are consistent. Rest is top secret, no spoilers 😉
Alright, that's it for this week! 😎
We hope you enjoy this massive update and that you have a wonderful weekend ahead 🥰Next week, the new full Build will be released, so stay tuned! 😉
All the very best,
Puppetmaster & Team
PS: We are also looking for professional Game-Testers!
https://www.patreon.com/posts/122776074
Puppetmaster3dx
2025-02-27 15:36:45 +0000 UTCPuppetmaster3dx
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