MaterialInstance support
Added 2020-12-03 12:46:54 +0000 UTCAdded support for MaterialInstanceConstant loading. "Material" (the base class) is not yet supported, it requires a huge amount of work as it is probably the most complex type in the Unreal Engine. "Material" loading is stubbed, so UE Viewer won't crash with it. Actually you can enable everything except animations, and things should work (will work better after I'll code "Material").
I didn't update my local game setup to the new Fortnite seazon, so it's still required to use the older build.
Some screenshots are here:
https://twitter.com/UGildor/status/1334475970150019072
Let me know if you'll have any crashes with PREVIOUS build, I'll ignore messages about animations and oodle issues, because these could appear only to those who didn't pay enough attention to my messages.
Things yet to do for "final release" are (in a possible order of work):
1. Support new Fortnite season changes
2. Material
3. Skeleton
4. Animation
Enjoy!
Konstantin (Gildor)
Comments
great thanks mate how's your mum doing?
Zhaine
2020-12-19 08:35:40 +0000 UTChey zhaine hows the wife and kids??
Valyx
2020-12-04 05:47:27 +0000 UTCJust wanted to let you know that I haven't found the need to disable animations or textures and can view textured meshes in the UE Viewer, you've done an amazing job man thank you!
Zhaine
2020-12-03 23:55:03 +0000 UTCThank you ........... !! great work as usual
5Blender
2020-12-03 23:19:44 +0000 UTCthank you so much
Duskulaura
2020-12-03 18:18:59 +0000 UTCAbsolute MVP. Thank you!
Wasting_Night
2020-12-03 16:48:56 +0000 UTCK I N G
easkate
2020-12-03 15:57:26 +0000 UTCYou're the best
taamoy
2020-12-03 15:36:34 +0000 UTCπ°ππ°ππ°π!!
Sulbas3D
2020-12-03 14:06:08 +0000 UTCTy!
Sharpies
2020-12-03 13:34:55 +0000 UTCthank you so much!!
HalfHeart
2020-12-03 13:30:47 +0000 UTC