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Discordant Blowgun

Weapon (blowgun), rare

An inflatable cloth balloon sits at the end of this magic blowgun, from which four exit pipes hang. The weapon doubles as a set of bagpipes; you're proficient with the discordant blowgun if you're also proficient with bagpipes.

Whenever you make an attack roll using the blowgun, it releases a cacophonous blast of energy and shrapnel from its various exit pipes, destroying whatever ammunition was used to load it with. The sound is audible out to a range of 300 feet. This blowgun can't be used to attack a specific target. Instead, each creature within 15 feet of the blowgun (other than you) takes 1d6 piercing damage and 1d6 thunder damage from the attack, provided that the attack roll was equal to or greater than its AC. A creature within 5 feet of the blowgun that's hit by the attack is also pushed 5 feet away from it.

If you're proficient with blowguns, you can add your Dexterity modifier to the piercing damage dealt by the weapon. If you're proficient with bagpipes, you can add your Charisma modifier to your attack rolls with this weapon, instead of Dexterity, and add your Charisma modifier to the thunder damage dealt by it. Any effect that would increase the amount of damage you deal with a weapon attack you make doesn't apply to the damage dealt with the discordant blowgun, unless the effect only applies to the damage dealt to a specific target. For example, a target affected by a hunter's mark spell you cast would take additional damage from an attack made with the bagpipes, but you wouldn't add extra damage to it as the result of being under the effects of a divine favor spell.

This'll pierce more than just your eardrums.

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Comments

So weird. I love it.

Zak Papalia


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