Hello everyone!
Iβm excited to announce that v0.5.0 of the NTR series game is now available for early access! π
Netorase Route: Chapters 5 β 7 (β¨ New: Chapters 6 & 7!)
Romance Route: Chapters 1 β 4
Netorare Route: Chapters 1 β 6
Current Heroine: Airi π
Total CGs: 145 π¨
Added Chapter 6 & 7 to the Netorase Route
Route Hint for Chapter 7: βDonβt keep Airi to yourself.β π
New Chat Engine
Chapter selection menu (currently jump only to previously played routes)
Chat pause button
Chat rewind (rewinds one message at a time)
Memory Mosaic
Unlock new CGs with each level cleared!
Added a new Solo Level with a Time Limit Challenge
Tiles now display images instead of text labels
Bug fixes & performance improvements
Some teasers π: A new heroine may soon be stepping into the story... Her background is already being shaped β from her personality and mannerisms, to the way she dresses, thinks, and carries herself. Sheβs still hidden in the buildup for now, but when the timing is right, sheβll make her entrance.
Hereβs a little hint: sheβs already within the plot, quietly existing in the world youβve seen so far. Some of you might already have a guess who she could be (after all, there are only three named characters introduced up to this point π). Choose wiselyβ¦ her reveal might just shift everything. π₯
Windows: MEGA
Android: MEGA
This update came with just a slight delay, and I want to explain why. The polls for the next route have almost always ended up as a 1-on-1 split between Netorase and Netorare, often close to 50β50%. At the same time, I also tried to keep the Romance route moving forward, since a few supporters requested that it stay updated too as a bonus.
That meant I was essentially working on all three routes simultaneously β with my main priority still being the Netorase and Netorare split. However, after pushing through with that approach, I realized it just isnβt realistic within my schedule.
In the end, I focused on Netorase, since it held the highest vote weight thanks to Airiβs Confidant tier. This way, I can still deliver consistent progress without spreading myself too thin.
Aside from route work, Iβm also continuing to improve the gameβs own chat/phone-like system Iβve been coding from the ground up, blending it with visual novel elements. It takes extra effort, but it lets me shape the gameplay exactly as intended.
As a one-man team handling coding, story writing, testing, and graphics design (with some AI help for CGs and assets), my goal is to keep updates steady while maintaining the gameβs quality. I really appreciate your patience, understanding, and continued support - it truly means the world and keeps this project alive.
-CodeofDusk
CodeofDusk
2025-10-14 21:15:14 +0000 UTCDyldo Baggins
2025-10-14 21:09:11 +0000 UTC