XaiJu
Redflash
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Palestra and Dreadlord Ascension next update

Palestra:

The poll has ended and we're in for another Clef update! I will be starting work on that soon!

Dreadlord Ascension:

It's finally coming! We're nearing the end of the current update! All we are missing now is connecting Lenga's update together, making his stage and testing! Thankfully, we already did some tests in September so that should significantly cut back on the needed testing.

The update should release between November 24 and November 30th. We'll be cutting it fairly close with the remaining work, but I think we can make it. The only thing I'm unsure about is if we'll manage to make more performance optimization for Android (this means you'll need a pretty good phone to run the game until we can get to this.)

Beyond the November update:

As we're nearing the end of the current update, Threeclaws and I have also been deciding on the steps we're going to take next. Before we continue the story (main or new world), we decided it'd be best to get all the reworks out of the way, but also add in pretty much all the features we want in the game so we have a better idea of how much work one character will be in total.

As such, these are our current plans for the next updates (needed time per update is subject to change):

Update 1 (December - January):

Update 2 (February - March):

Update 3 (April - May):

As usual plans are subject to change, but these are our current plans so we can finish laying the groundwork we've been slowly working on since we began Dreadlord Ascension. Some of those updates may touch upon basic systems of the game and as such, it's possible that saves may become incompatible with the new versions. Which is why really want to get those updates out of the way.

Hope you're looking forward to all we've planned and we'll keep you updated as we make progress!

Comments

Functionally, it will still be the same skill. Also, reworking the combat animations is part of our rework updates. It will now use the same sprites as the combat ones to make it more constant across the board. Animations will also work universally between characters which is going to be used for the corruption forms. (At least those are our current plans)

Redflash

If the animations will be removed from Refresh, what will Refresh become?

Asyran


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