XaiJu
Redflash
Redflash

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Dreadlord Ascension Prototype (V.0.0.1)

After a few months of work, the prototype is here for you guys to test it. First off, I need to warn that this is not a complete game and it’s there to know how you guys feel about it so far. We’re looking for any kind of feedback or bug reports (see the list of currently known bugs).

We tried eliminating as many bugs as we could, but when we exported the game outside of the debug mode, a ton of other bugs popped up but we’ve already fixed a bunch of them. Also, do know that at some point, the saves will be incompatible with the new version of the game (most likely in a few months because we’ll have to do some changes to the core code).

What to do:

1- Find the war room

2- Interact with one of the crystals in the room to setup a world to visit

3- Talk to Fenris to select a fight

4- Interact with the war table to start the planning phase

5- Go through the planning phase (it's really straightforward since only Soren is available at the moment)

6- Clear the battle once you're ready

7- You can try out different fight to gather materials

8- Use the summon gate to summon for Soren

9- Use the ressources you get to upgrade the bedroom

10- Do about 10 fights with Soren then talk to him in the castle to trigger the interaction scene with him.

bugs we’re already aware of:

- Sometimes, the skill buttons can disappear

- Some text is still missing and will display a blank dialogue box

The next goals:

Now that the first version is released and that we’ve got the basics covered, we’ll be looking at expanding on what we have in order to get a better feeling of the game. This means that over the next months, I will be focusing on adding more characters as well as new upgradeable rooms. Zel will be the next character to be added but the goal will be to have about 10 total characters (Soren and Fenris included).

Some other minor stuff like expressions on the busts or additional appearances for characters will also be added during that time. (I want to add some corruption appearances to the game eventually and make a little something around that).

As characters get added, we also want to make small events between them similar to what I made for WhiteBlade. This will only become possible as we get more characters in.

When is the next version?

If we’re going by how I was updating mugen, the next update would around February 7th(there won’t be a new version in January unless it’s to fix some a major bug.)

Now, with everything said, enjoy the first build of Dreadlord Ascension! If you encounter any bugs or if you have some feedback to share, please post it in the comments below.

*Note: It is possible your antivirus will see the game as a virus. If needed, you can add the game’s .exe to the list of exception in your antivirus. It’s something we’re trying to fix but games made in Godot can do that.

Download link 

Comments

aw thats too bad, i have been noticing theyve been trying to phase out 64bit apps even in mojave (my version right now) so it makes sense its finally incompatible with the next update welp, sorry I couldnt be of any help!

Demos

no problem take your time it's still an early dev-build. My first solution in using win vista in a virtual machine was somewhat fruitless so I'm trying to compile a 64bit version of wine now and I will update if it worked or not. P.S.: I'm from Germany so I can proudly say I'm fluent in broken English (or whatever it is I'm writing here) Edit1: It might be possible after the compilation that it might still not run if the game is compiled in 32bit. Edit2: wine just won't work so I'm trying Vista again after manually updating to be as current as possible

InsomniaCreations

Mmmh, I haven't looked too much into how to compile for Mac, I learned last week how to do it on windows haha but maybe it's possible!

Redflash

i used wine too but since the update to catalina it just didn't work anymore because i think the osx binaries are compiled only for 32bit

InsomniaCreations

hey, I'm actually using mac os and I got it to work! I'm using a windows emulator called WINE that doesnt require you to split your harddrive or anything, and the game runs perfectly :D

Demos

I just have a quick question: do you plan on offering macos and linux builds when the game is finished or will it be a windows only game. I'm asking because I alsoo have to use a windows xp vm on my macbook when I want to try new stuff from you. I understand that mugen will never be compatible with those over oses but maybe your own game could be. Still love your content and what your doing and I will be back once I figured out a way to start this prototype.

InsomniaCreations

Thank you very much! :D

Redflash

ahh soren's so cute and innocent XDXD I love the game so far!! and Congratulations on the first release!!!

Demos

Thank you :D

Redflash

I'm impressed with the first prototype even though there is some obvious bugs the simplicity is my favorite factor of a game

Bibbty

And he's next :P

Redflash

I can't wait seeing Zel in action, i love his big cock! XD

Futa Lover

Awesome!

Futa Lover


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