XaiJu
The-DoomguySFM
The-DoomguySFM

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[WIP/Porting] - Well, some progress related to comms on general

Well, lets start talking bout the model i announced on my twitter a few days ago, also, sorry for the Bluesky users, i'm jsut a lil lazy to publish the posts rn, so i recomend yall read the twitter post in case for some questions related to stormeyes models and such, but imma just talk more about HIS Ragatha. Also thanks for EXTROKE for those wonderful showcases for Gale & Ragatha.

Before i talk bout the CHARACTERS porting, i got a comm request yesterday related to a ANOTHER sonic map, this type is aint the same client and yes other one, but fo privacy reasons, I will not mention names. The map of day is Radical Highway from Sonic Adventure 2 the map is a MMD import, at last is 1000% better than extracting from Model Resources, becuase those are just straight foward extractions, so even with my 'decent' PC i have at moment, (who litealy handle the rendered view of Vanilla The Rabbit & TADC Maps Fanmade & Stormeyes Models, without exploding or giving the blue screen of death) laggy as fuck even on solid mode, that because of 500 blank/copys of same textures and yadayada. But yeah, let's talk bout the characters, starting with Ragatha!

- Ragatha:
Well, regarding Ragatha, she has some drawbacks since her eyes and mouth are generally somewhat ‘limited,’ but because it is difficult to recreate the same animated mouth that Ragatha has in the episodes of “The Amazing Digital Circus”, but overall, I think the model is quite ‘usable’ for animation purposes. By the way, Ragatha will be released on February 24, and if you're wondering what will happen to the other Stormeyes models, I recommend checking out the Twitter post I mentioned earlier. Also she got some diferences in compare of her ORIGINAL at gumroad, like the addition of a ass bone and hoodie bones for ya posing and etc.

- Gale Shinpen: She is literally one of the oldest models I have ever worked with in terms of commissions, and instead of having my artists focus their efforts on her, no, I decided to call all my available artists to the ragatha. To give you an idea, it only has 2/10 artworks, with a third being done by my friend GDBR-1, who helped me with the art for models such as Mommy Mearest, Sonic Models, etc. But anyway, she is the next model to be published on SFMLabs, but of course I plan to publish her when I reach a total of about 7 artworks in general, but she is in a very ‘usable’ state because she is more ‘routine’ compared to Ragatha.

- Catty: For those who ask, who is the character called Catty? She is just a background character from Deltarune and a shopkeeper from Undertale. To be honest, I have zero comments about her, since she is a much less relevant character than Ragatha or Gale, especially since I haven't played Undertale myself, I just watched videos about it back in 2015 and stuff. But speaking of the model, I did a test myself in SFM so that I could have a complete image of her in SFM, and I can say that she has some minor issues, such as unrenamed bones in her butt, thumb, and hair, and since both hairstyles are in the model, I'm thinking of making both hairstyles as separate MDLs to make the model easier to use, because, let's face it, it wouldn't be practical to figure out which bone affects the hair in the Undertale or Deltarune model, but overall it's just a minor error. By the way, I finished it practically yesterday.

- Vanilla the Rabbit: She is the last character I have left to port to SFM, and I love the fact that I feel it will take me longer to do the vanilla because she doesn't have UVMaps. She's a bit similar to how Stormeyes models are made, especially in terms of there being no ‘ready/baked’ textures, so it might take me a while to make her, but overall, I don't think it will take as long as I'm expecting. By the way, this is the first time I've ported models from SSWANDS, a friend of mine who helped me make Amy Rose's (Milambre7) various outfits. I hope I can get some porting request to me port the model he made of lanolin, since I like coel3d, but let's say that this one is more accurate and has more of the “tired” vibe of lanolin that I see around on the internet.

But on general, that's all updates i have to tell yall related to those ports and the progress of them. I hope yall liked this type of post more 'big' and 'full' of information related of the uncoming PUBLIC ports.

[WIP/Porting] - Well, some progress related to comms on general [WIP/Porting] - Well, some progress related to comms on general [WIP/Porting] - Well, some progress related to comms on general [WIP/Porting] - Well, some progress related to comms on general [WIP/Porting] - Well, some progress related to comms on general

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