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Battle of Blackwater Details And Some Information

Hey folks,

I hope you are all doing great.

I realized that I forgot to share the video here, assuming that everyone had already seen it on the YouTube channel. But in case you haven't, here it is. (somewhere in the main post I believe)

I also want to provide a little bit of insight on this. This is actually a much simpler version of the ship battle system I showcased a while ago. In this version, you or the AI do not control the ships. It is technically a predetermined system where each ship knows where it will go, creating a ship-battle bridge regardless of the number of soldiers in the battle. The system is dynamic, meaning that it will scale up and down the count of the ships, but it will always consistently preserve the ship bridge for pathfinding. This means that even if you have 5 soldiers and the enemy has 500, you still have the same number of ships as the enemy, but they will be empty and there just to provide potential gaps in between. So soldiers at the end of the ship will always have a direct path to the other side of the fleet. This ensures that every soldier in the battle will participate in this one way or another. Now you might ask why this system is used and not the other one. For one, this one is created for actual player usage and it was the easiest option to create that won't cause lots of bugs, because although I tried a lot of combinations in the previous video with ship AI and boarding system and targeting system, it still potentially can cause issues because Bannerlord is clearly not designed for this, and debugging such issues in real mods could take a lot of time. This form of predefined battles is much more manageable and makes more sense in the actual game, I believe. Another part I want to mention is, you might have seen these pre-production GIFs in another GoT mod's Discord. That's because initially this was created for that mod, but then the owner of that mod backtracked on his word. Another mod wanted to have it, I made some changes, and they are happily using it. And they even integrated this into their campaign so now they probably do support sea battles on the campaign map too, which is probably the first of its kind at the moment. For the video, I wanted to keep the Battle of Blackwater theme alive though, and it was in custom battle form. But still, if you go to the Realm of Thrones Patreon, you can play this before it gets released to the public.

As for some updates on the upcoming weeks, I want to say that I won't be able to share anything or respond to anything due to the fact that I'll be taking a leave for at least two weeks off the grid starting from Monday. This means I won't be able to reply to any of you in case you want to reach me, I most likely won't be online in Discord too. But I'm not completely gone of course, and I'm still planning a few more improvement mods to Bannerlord if I can. That being said, if you have any mod ideas, I would love to hear them.

Anyway, that's all I wanted to share for now. I know it's not much, but still... I thought I should mention this.

Battle of Blackwater Details And Some Information Battle of Blackwater Details And Some Information

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