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Guide for Modding with LLMs

Hey folks,

As I mentioned in my previous post, I was getting a lot of questions about how to start modding using large language models (LLMs). So, in order to address all of these questions, I created a kickoff document for everyone who wants to start modding with LLMs (whether they are services or local models).

You can find it here:  https://bloctheworker.github.io/llm-modding-guide/ 

Since it is impossible to give details that can be applicable to all games, I wanted to keep the document as general as possible. However, if you have any questions, please feel free to ask away.

If you want to contribute and expand the knowledge in here, you are encouraged to do so by creating a Pull Request. Translations are also welcomed, currently it's only in three language (English, Russian, and Turkish) but I also tried to explain how you can add more languages. 


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