XaiJu
Finalizer14
Finalizer14

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procedural latex material wrinkling testing

Wanted to try out doing procedural wrinkles on my latex material for more detail, but it unfortunately looks like it only works well in eevee, and also slows down my viewport to a near unusable speed. I really wish this didn't slow down my viewport as much (or could render in cycles without causing fractal distortion), as otherwise I'd totally love to use this technique more often! I guess I could add wrinkle details in photoshop afterwards, but I really try to avoid doing post processing on my work. 

This was inspired by a technique by Evilbanana on Twitter https://twitter.com/Evilbanana13

The breakdown of how this can be achieved can be seen in this tutorial video below:

https://www.youtube.com/watch?app=desktop&v=Hly1NsZ9Z1c

procedural latex material wrinkling testing procedural latex material wrinkling testing procedural latex material wrinkling testing procedural latex material wrinkling testing procedural latex material wrinkling testing procedural latex material wrinkling testing

Comments

wrinkles are extra polygons for your processor, so yes it will cause that, otherwise, they look good for the shin areas and elbows

AhegaoLover45

Always love seeing a latex look

KuroKato


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