XaiJu
JuiceShooters
JuiceShooters

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Weekly Update #4

Hi everyone!

This time we won't show any art, because we think that will spoil most of the upcoming content we have planned. we hope you understand :)

For our  $11+ patrons, the alpha version will be shared in a few hours. We still have to tweak a few stuff and update our art assets. Keep in mind that this version may be buggy and has some unfinished assets.

This week we've focused on getting the game ready for it's alpha release and most of the art. The upcoming week will be actually finishing and tweaking the game until it's bug free and all the art is in top notch quality.

We've also introduced a small minigame which we think complements the training sessions you'll have in Red Fountain. We're not big fans of grindy mini-games, so we tried to keep it a little bit challenging (Or in other words: Relatively easy) and not too long.

And while we're discussing mini-games, we're already have some thoughts about introducing combat in the game (Winx club without combat is a bit weird right?). We try to not make it a turn-based RPG styled combat, so we hope it will work out :) This will hopefully be introduced in the 0.0.3 version.

Our goal for the upcoming versions will still be adding enough content and H-scenes. Also we like to introduce all the winx club girls as soon as possible, because we have many interesting events planned with them (hence why we started at 0.0.1, we're trying to create a game that can be enjoyed for hours).

For all our $7+ patrons, the 0.0.2 version will be released next week without any delays in sight, so the wait is almost over.

Have a nice day everyone!


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