King of Games C42 Console announcement
Added 2024-06-17 17:20:41 +0000 UTCThe bright minds of "Tiny World" that Shinro had brought to Earth couldn't help but miss their families. They yearned for the warmth of their loved ones, the familiarity of their embraces, and the sound of their laughter. One day, they mustered the courage to approach Shinro with a request: "Sir, we... we would like to ask you a favor."
Shinro raised an eyebrow, intrigued by their hesitance. "What is it?"
"Well, we... we were wondering if our families could join us here on Earth," one of them finally blurted out. "We... we miss them so much."
Shinro didn't need much convincing. "Very well," he said, waving his hand nonchalantly. "I'll bring them here."
And so, the families of the "Tiny World" began to arrive on Earth, each reunion a tearful, joyous occasion.
Shinro's company started to expand rapidly, and even his earliest employees were taken aback by the sudden influx of new faces. Little did they know, their boss had a secret miniature world where he had plucked these brilliant minds from.
Shinro purchased buildings in Shibuya-ku and Edogawa-Ku, where he settled the new employees and their families.
He wasn't too worried about betrayal, for two reasons: one, they were smart enough to know not to cross him, and two, they were among the most loyal followers of the religion that worshiped him in "Tiny World." Gratitude swelled in their hearts, for they believed Shinro had given them life, even though the truth was more complicated than that. But in the end, it didn't matter.
Shinro knew from his [Genesis System] that the "Tiny World" humans were exceptionally loyal, and so he didn't worry too much about any potential betrayal. However, to avoid any future complications, he decided to enlist the help of his family, the Suzuki, to provide them with Earthly identities.
Just a few days later, each person from "Tiny World" was given a new identity, complete with a backstory and supporting documents.
Among them was the smart and beautiful Mira, who had caught Shinro's eye. He had taken a liking to her, and she now served as his secretary.
Mira's new name was "Mira Rose," and her papers stated that she had come from California, USA. Her blue hair and unique demeanor fit the persona of someone who had grown up in a place known for its vibrant culture and diverse population.
While blue wasn't a natural hair color in the States, the early employees of Shinro's company simply assumed she was an anime fan who had dyed her hair to express her fandom.
Weeks flew by since Shinro started hiring the bright minds from "Tiny World" as his employees. The buildings he had acquired in Shibuya-ku and Edogawa-Ku were now bustling with activity, serving as production sites for the console technology he had gained access to a few weeks prior.
The factories hummed with life as the former employees of the big video game companies in "Tiny World" began working tirelessly on the KiShin console. Even the technological equipment being used was from their world, and the skilled hands operating them were none other than their own.
Shinro observed the production process, impressed by the efficiency of his new employees. The leader of the quality assurance team approached him with respect, bowing slightly before speaking. "Lord, the operations are going very well. We estimate that in just a few days, your company's console will be ready for public release."
Shinro was taken aback by their speed. "Don't call me lord," he said, waving his hand dismissively. "In this world, I am not a god. I am but a mere human like you. Calling me that might anger my God."
The QA team nodded in understanding. "Understood, boss."
"Good." Shinro nodded, satisfied with their response. He continued to observe the production, making his way over to the testers who were comparing the KiShin console to the PS3 and Xbox 360. To his delight, his company's console outperformed both in terms of power and performance.
With a smirk, Shinro thought to himself, "Microsoft, Sony... Let's see how you react to my KiShin console."
***
A day later, the business world in Japan, specifically in Tokyo, was taken by surprise when the fledgling game company, "KiShin", made a groundbreaking announcement.
Although the company was relatively new, their games such as "Undertale," "Minecraft," "PUBG," and "Super Mario" had already amassed millions of players.
Video game magazines in Japan didn't hesitate to give them nicknames like "The Darkhorse of Japan's Video Game Scene," "The Hope of Japan's Gaming Market," and even "The Valve of Japan."
Industry insiders couldn't help but notice the attempts of big companies like Microsoft, Sony, Konami, Capcom, and others to acquire the promising KiShin.
However, many were worried, as history had shown that good video game studios often became mediocre after being acquired by larger corporations. Magazines featured articles on this topic, and gamers everywhere held their breath, fearing the worst.
To their relief, however, the owner of KiShin, Shinro Suzuki, turned down these tempting offers one after another, much to the relief of the gaming community.
Contrary to the expectations of those in the industry, KiShin thrived despite turning down offers from major corporations. In fact, they made a groundbreaking announcement: they were releasing a console that surpassed both the PS3 and Xbox 360 in terms of performance and quality.
This news sent shockwaves through the gaming community and industry insiders alike. The hype in Japan was palpable.
Video game magazine journalists scrambled to reach out to Shinro Suzuki, the Founder and CEO of KiShin, and a few lucky ones even managed to secure an interview with him. They were among the first to lay their hands on the much-anticipated "KiShin" console, and their reactions only further stoked the flames of excitement.
A video game-dedicated media outlet recorded the entire interaction with the young CEO and founder, Shinro Suzuki, as well as the exclusive hands-on session with the sleek yet powerful KiShin console.
The footage was uploaded to the internet and featured on Japanese news channels, and it didn't take long for the upcoming console to gain traction within the gaming community.
International video game media outlets also picked up the story, albeit with less enthusiasm, as "KiShin" was an unfamiliar name to them. Had it been Sony or Microsoft, they would have paid more attention.
***
Yuki, the young woman with whom Shinro had a history at Konami, couldn't believe her eyes when she saw the interview of the gaming media with the owner of KiShin, Shinro Suzuki.
Her colleagues at Konami were just as shocked. "Isn't that the same Shinro Suzuki we knew?"
"I can't believe it! He's so successful now!"
"Right?"
Yuki was dumbfounded, listening to their conversation but not participating.
Initially, she had thought the Shinro Suzuki of KiShin was just another person with the same name, but now...
Yuki clenched her fists, trying to convince herself that it didn't matter. "KiShin is just a small company. It will fall soon enough."
---
Microsoft and Sony, in particular, scoffed at the news of KiShin's console announcement. They believed it was impossible for a newcomer like them to create a console that outperformed their own. They thought the console Shinro had shown in the interview was just a modified PS3 or Xbox 360, and the actual product would be far inferior.
They were relieved by this idea, but only time would tell if they were right.
The two companies secretly hoped that KiShin would release their console soon enough so they could expose it as a fraud.
And it seemed their prayers were answered when KiShin announced that they would release their console, named "Nerve Gear Zero," on March 1, 2011, just a few days away.
While many Japanese gamers were skeptical about the upcoming console, they were still willing to give it a try, albeit with the same reservations as Microsoft and Sony. They too, thought it would be a disappointment.
The Japanese gaming community didn't have high expectations for the launch titles of the KiShin console either, as most of them were unfamiliar with the announced games, save for a few exceptions like "Minecraft," "Undertale," "PUBG," and "Super Mario."
Comments
Moreeeππ
KevinGates
2024-06-17 18:31:49 +0000 UTC