Sorry haha, been super busy with work but finally got most of the physics throughout the animation to work and not crash so I would say its 2/3 done~
1) Now I need to add the detailed animations like face,head,hand movement etc
2) Make sure the physics work with those tiny movement and struggles~
3) Set-up the camera angles and more better lightings~ [Never had a character move from their spot so much haha]
4) Render it all out and then work on sound effects and maybe audio too~
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I also decided to include the scuffed physics cuz why not
4th last image you can see how the hose physics is floating like bruh just lay down on the ground please
last 3 images you can see is frame 1000 1050 1075
you can see at frame 1000 all looks ok
frame 1050 which is about 2 seconds later a bit overinflated
frame 1075 which is 1 second later annnnd it fills up the whole room
frame 1076 which is the next 1/24 of a second and blender crashes because of how big the balloon grew
If I don't keep adjusting the balloon material physics and just inflate or scale the balloon it would always crash like that haha
Slowly getting the hang of it though, starting to be able to predict where it would crash and adjust it there beforehand~
Torque JX
2022-05-24 23:47:16 +0000 UTCBig-E
2022-05-24 21:41:55 +0000 UTCScott
2022-05-24 01:15:39 +0000 UTC