XaiJu
meyaoigames
meyaoigames

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Weekly Update

Hiya guys!

Back with yet another Weekly Update.


ALPHA TEST PROGRESS

We've finished testing up to July. With the feedback from my only alpha tester (my sis lol), I've fixed up bugs, added stuff that's deemed necessary (cash sound effect when buying things etc). 

I'm currently targetting to release Toru route's beta next week! (right when we're on Week #100 of productions :D) 

Disclaimer beforehand that you'll probably still encounter bugs in that beta... So, save often :D

Planned feature that hasn't been inserted in yet (because no time to do it D:)


OTHER GUYS' FOREPLAY MODE UPDATE!

Finished:

Things to do left (for foreplay mode stuff thingy):

After I'm finished with foreplay mode for all the guys, gonna move on to making calling events for all the guys, then will finally concentrate on one of the guys and tidy up his route. The reason for doing this is because... In the worst case that I need to postpone the release date again, I can still release the route one by one to at least get you guys something to play around with.


Some nifty GIFs of my attempt of rubbing the guys because I can now playtest without encountering error!

Tocchan <3


Hikaru <3


Shiba <3


Shuu <3 


Random SS of the goodest boi of them all (I like Shiba's goofy expression so much *_*)


For beta access, the planned way of distributing is as below:

- For Kickstarter backers -> Will send out the beta via itch.io to the e-mail address given in Kickstarter surveys.

- For Patreon backers -> Will send personal e-mails to those who qualify (either via the registration e-mail / via Patreon message)

I haven't messed around with the itch.io settings, though, so ways of distribution might change (still focusing 100% on production). I will... poke around more once I'm fully done with the beta, that's a more important task xD

Anyway, that's it for this week's update! See ya next week... hopefully with a link to the beta! =) 


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