Hello everyone,
Here's our first look at the battle screen. One of the major features of the second game of the series which I'm tentatively naming Ascension 2: Arcane Prodigy, is a better way to resolve conflict. As this is a magic focus main character (Emily Branson), we'll have a whole host of spells available to cast. Combat will be resolved through a d20 type system, with different spell types, area of effect spells, resistances and summoning.
It is pretty long to build, but I hope to complete the prototype before long.