The final scene of the new chapter has been completed: the barracks dormitory. After working for a long time on a single scene, with the same lights, I'm always excited to add the characters to a newly finished scene, test new lighting setups, and perform rendering tests. With a nighttime setting, I can play with opposing lights like the cool blue of the night and the warm orange lamps inside, adding contrast to the final rendering.
For the next chapter, I wanted to give the player more freedom, add a new system, some gameplay that wasn't just clicking to move to the next scene or making a choice. I would love to hear your opinion, suggestion.
Thank you all <3
Marco AntΓ΄nio Rodrigues
2024-03-16 20:29:22 +0000 UTCYuri
2024-03-15 23:28:06 +0000 UTCMads
2024-03-15 23:25:06 +0000 UTC