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GameStacker Update: Sound On & Major Fixes!

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We've just opened the doors to the GameStacker Public Beta, and in our commitment to making a great first impression, we're immediately releasing our first major update.

After the initial package went live, we identified some critical rough edges that we wanted to smooth out right away. We want to ensure that the first people to try GameStacker get the best possible experience. Today's version 0.2.0 addresses these issues and even pulls forward some highly anticipated features from our roadmap.

🔊 First on the Hit List: UI Sounds are Live!

A great console experience needs satisfying audio feedback. It was our top priority to implement UI sound effects, addressing one of the known issues from our initial beta announcement. This makes the entire dashboard feel more responsive and alive.

We designed the system to be smart from the start: sounds won't play for disabled buttons, they will play in the virtual keyboard, and they automatically go silent the moment you launch a game, ensuring nothing interrupts your immersion.

🎮 A More Seamless Experience

We’re focused on removing small annoyances to make your life easier. This update brings two huge quality-of-life improvements:

⚙️ Bug Squashing & Stability

This update also crushes some significant bugs from the initial build:

This is our first step in building the ultimate gaming dashboard with transparency and quality in mind. We're excited for you to try it out and let us know what you think!

Comments

We’d love to, but building an Android version is a big undertaking. With a small team, we need to focus on making the Windows version (and eventually Linux) the best it can be before taking on anything else.

HENRIQUE NUNES DA SILVA

Will we ever see an android release?? :(

The Master Tape


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