Changes
Added 2020-10-05 19:41:33 +0000 UTCI'm going to eliminate my idea of a sandbox game and make a linear story, I don't want to make you waste your time going from room to room or grinding to death.
Maybe with some not very important decisions, but I'm going to try not to get rid of the idea entirely.
What I would like to do is convert the navigation of the house to a kind of gallery where some scenes can be repeated in each room at the end of the chapter...
I offer my apologies, but as you will see this is my first game and my first time doing code in renpy.
If you have any suggestions or complaints let me know.
Many thanks to the sponsors for helping me.
Comments
Go for it! We respect your creation.
2021-11-12 02:30:45 +0000 UTCWhen watching a movie with her how soon with it go from action movie to romance type of movie
Rodney D Love
2020-10-09 23:06:36 +0000 UTCI agree with you, I honestly got very confused with the code because it is my first time coding in repy, i just didn't know how to process it like you said. thanks!
2020-10-07 06:22:56 +0000 UTCSandbox is fine if you know how to process it particularly. Example of some guide/hint to make players know to how do next instead of going around. And doing same things over and over just to earn score was such an very old type, it makes thing become non-sense and not smooth in the nature flow of characters's relation. By the way, VN is more valuable common favourite on the upper trend. We rather love to follow the story and make some decisions in the dialogue (then enjoy the H-scene) than control and navigate the characters travel along the map and hope to unlock some secret scenes. If we did that, we moved to RPGM. So far, we all love what you're doing on model renders. They won our heart just by the first sight. But in the long-term, we're looking forward to what you add in the story, the characters's heat building, how the things turns out... That wil make boom. We believe in you !
J.H.6
2020-10-06 16:51:53 +0000 UTC