XaiJu
Xenorav
Xenorav

patreon


Changes

I'm going to eliminate my idea of a sandbox game and make a linear story,  I don't want to make you waste your time going from room to room or grinding to death.

Maybe with some not very important decisions, but I'm going to try not to get rid of the idea entirely. 

What I would like to do is convert the navigation of the house to a kind of gallery where some scenes can be repeated in each room at the end of the chapter...

I offer my apologies, but as you will see this is my first game and my first time doing code in renpy.

If you have any suggestions or complaints let me know.

Many thanks to the sponsors for helping me.

Comments

Go for it! We respect your creation.

When watching a movie with her how soon with it go from action movie to romance type of movie

Rodney D Love

I agree with you, I honestly got very confused with the code because it is my first time coding in repy, i just didn't know how to process it like you said. thanks!

Sandbox is fine if you know how to process it particularly. Example of some guide/hint to make players know to how do next instead of going around. And doing same things over and over just to earn score was such an very old type, it makes thing become non-sense and not smooth in the nature flow of characters's relation. By the way, VN is more valuable common favourite on the upper trend. We rather love to follow the story and make some decisions in the dialogue (then enjoy the H-scene) than control and navigate the characters travel along the map and hope to unlock some secret scenes. If we did that, we moved to RPGM. So far, we all love what you're doing on model renders. They won our heart just by the first sight. But in the long-term, we're looking forward to what you add in the story, the characters's heat building, how the things turns out... That wil make boom. We believe in you !

J.H.6

I do actually want to say i liked the difference in the Sandbox style, it was unique in the games i'd played at least, a little tedious, to navigate sure, but honestly some small prompts could make it more bearable for the average less patient user. Kinda like saying "Oh i think i heard someone upstairs" like when you wake up from the event of Amelia in the living room. But if you make it a linear story i'll be very interested to see the changes, good luck can't wait to see how it turns out!


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