Charge Cards and Heal spell demo
Added 2024-05-16 02:28:53 +0000 UTCHere is a brief video showing the new charge cards weapon as well as the heal spell in action. It is used directly in action too so you get to see a good use of it! I'm trying to think of something to name the heal spell. Not going to just call it 'heal' but something like rejuvenation.
I didn't say it in the devlog, but the particle effects on charge cards I'm really happy with. I've been slowly understanding particle systems more and pushing more FX onto particle systems will lower the load on the CPU making it possible to play the game on older systems. I don't know if I had mention it yet, but I have an old Windows 8 laptop I test on. If the game can run on that, then I consider it running pretty decently. That laptop is in rather bad shape too. My only regret with the game so far is that I didn't understand what delta time was. So whenever the game lags, it slows down. However, since this is just a singleplayer game, that will be fine and maybe even preferable vs frame skipping.
With that said, I'm always on the look out to optimize the game. As of right now, the leaf and rain effects are the two effects that hit performance the most.
Another reason I'm happy with it is that it reminds me of Legacy of Kain's simple particle effects and I am rather fond of that game. Though I know a lot of games use this style of particle effect too.