Using a new (to me at least, I'm catching up with modern times) technique for rendering fur.
Wasn't sure if I could fit 2 characters and the fur into memory, but I just about managed. Unfortunately using the same method for Clover resulted in some patchy oddness. I think I know why, now just gotta figure out how to prevent it.
Paydiggity
2020-05-01 03:48:33 +0000 UTCWuschel
2020-05-01 00:29:16 +0000 UTCOcytocyne
2020-04-30 19:15:42 +0000 UTCPaul Pratter
2020-04-30 18:26:12 +0000 UTC