MaterialEditor v1.5
Added 2019-08-14 15:54:03 +0000 UTCAdded main_skin shader which can be useful for getting accessories to properly match a character's skin color. main_skin does not have any color options, you'll need to use the MainTex to use it effectively. Export your character's skin texture and use that as a base.
Removed alpha_a and alpha_b from the options for editing a character's skin. These are used by the game for determining the body masking when clothes are in the on/half/off states and changing them manually breaks things.