This update adds the ability to edit many parts of the body. Recolor tongues, add textures to teeth, create custom eyebrows, disable the shadowcaster so those strange blocky shadows don't appear on maps. MaterialEditor for character editing can be done from Studio as well for modifying characters on a per-scene basis.
Note: Because these options often have conflicts with default character maker options, this option is disabled by default. Enable it in the plugin settings. When you edit body textures or colors, changing things in the character maker will appear to undo your MaterialEditor changes, but this is not the case. The settings are still saved - save and load your character for the MaterialEditor settings to apply once more. Always check after making changes because the appearance of the character does not always represent what will be loaded. These settings are not user friendly, use at your own risk.