XaiJu
galewindgames
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Almost ready!

We are going to be at Hentaicon, hosted by DLSite in March! This is a fully virtual event that showcases indie H games. A great opportunity for you to show your support for Heavy Hearts, and also check out alot of other great games as well!

More information on when in March that is will come down later - but I can tell you we are planning on getting a new build out in time for it.

So, here's what we have done since the last progress post!

Since the last devlog, lots of improvements have been made! In addition to what you read last time, the following improvements have been implemented:

-Added a prompt to  interactible items. When approaching an item that can be interacted with, "examine" or "talk" etc will show.
-Made some text during H scenes more readable
-Fixed some issues where busts did not show during conversation. 
-Refactored the way that pause/inventory menu pops up.
-Fixed an issue where Rhed would fly to a weird spot in battle scenes
-Upscaled multiple BG's, and replaced some pixelated BG's with fullscale BG's. This only applies to Conversation-only scenes.
-Added an audio queu when new new levels pop up on world map
-Removed uneccessary buttons from world map
-Tutorials now show correct prompts for new button layout
-Fixed a display priority problem in Orc Villa
-Removed lewd UI from old H scenes. They are now much more straightforward
-Lowered difficulty or OOTA fight.
-Fixed an issue where "End of Demo" text show before end of demo.
-Save points now function appropriately and are placed strategically around the world.
-Fixed a video studder issue duing cave attack scene
-Changed Gossamer Luna from a side view explorative to a top-down explorative to match the rest of the game. You can now freely roam Gossamer Luna and talk to the wolves without having to leave and come back
-New Airship deck looks much better. Also, nice crystal effects.

With all of this considered, I think the new build is ready for the public from a development perspective. I believe we will have the next one ready by early March at the latest. *there will be a scene with old, poor quality art that is being redone, and I am really excited for you guys to see it.

Almost ready!

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