Nightly Build
Version with the cheat-menu
Changelog:
- added a link in the sidebar area to report bugs and issues via a special form
- new messages indicator is displayed separately from all notifications
- add new dialogues to the younger cousin, including talk about panties accident
- younger cousin has a new activity: recording in the music studio
- learning Latin is much faster
- learning spells is changed: it takes three steps, every step is followed with its own picture
- three new spells: Spell of Humiliation - decreases cock size, Spell of Proud - increases cock size, and Spell of Hunger - increases oral fetish
- new dialogues with the demon aunt (without new quests yet)
- minor changes, fixes and improvements
Release notes
* The game received a bug report tool that allows you to quickly report encountered issues. Thought I haven't any feedback through this form, I hope that you'll find it convenient to use.
* Sissy storyline: younger cousin's first talk is a bit short but it allows you to choose between a few answers(one if them is neutral and others trigger changes). Likely I'll expand this scene with time, adding some descriptions or secondary dialogues.
* Three new spells - unfortunately, making them took all the time I had. I have to mention new 'vial' mechanics, that allows the player to gather new components for spells - at the moment it works only for 'Bitterness of Humiliation' and suits perfectly for the sissy storyline, 'Taste of Victory' is planned to be gathered when the players wins a fight. Maybe it's a nice idea to give the player a possibility to poison food with those essences to affect the NPCs behavior, although it might remind one popular game too much.
* Talk with demon aunt about spells will initiate a quest to use them at least once. After I make this quest, I guess it would be nice to create the second level of the Dungeon with slaves.
* Considering tasks for next week: I'd like to finally finish i18n thing to remove any wording errors, to implement "Lucky Coin" patrons requests, to make the beginning of untouched storylines - so, it's a great amount of work to do.