XaiJu
ClamdogStudio
ClamdogStudio

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Something To Do With Love Devlog 4


Something To Do With Love Devlog 4

Comments

Nice !

Thanks for supporting me for so long! The only thing we're lacking in budget for is voice acting, which wasn't a goal that the Kickstarter met. Still trying to make that happen.

Kabangeh Fitzroy

Of course! Shoot me a message on here if you're interested. Or an FA note, or Twitter DM or anything that's convenient.

Kabangeh Fitzroy

Oh - I saw on your latest post on Twitter you're still accepting commissions? I'm down.

dualpulse

Coolies. Thanks for the inside perspective, happy to tip in the meantime - I've been a fan since your earliest 2D stuff. In the meantime are you doing ok for all forms of support to get the project finished and published at the scope & level of quality you aim for?

dualpulse

Yeah, it's a tough balance. I'd like to offer some kind of incentive, but I also wanted to make this Patreon sfw and all of my previous work in nsfw. Since what I'm working on now is a narrative game which will be released all at once there's not much I can provide Patrons while I finish it up. This is basically just a tip jar for now. I'm definitely gonna send some Steam keys to Patrons who have supported me through all this to show my appreciation. As for updates, Twitter is the best place for that for the time being; though I'll still post large updates everywhere. P.S. I haven't officially delayed the game, just was trying to get an idea of how that would be taken. Seems like people are totally cool with it, so I feel comfortable delaying if I need to in order to deliver a good product. I'll let people know in a large update if that does happen.

Kabangeh Fitzroy

I 1000% wanna support development of this game, just hoping you'll do more frequent patron updates so i can get a sense of your roadmap and momentum toward completion. You're a true artist and an amazing storyteller. Hope you know how anticipated your work is. Respect. Re: Release date, push it back as long as you need to - take pride in your unique game and don't compromise on your vision - just be sure to keep communication flowing so your fans can manage their expectations :D

dualpulse


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