XaiJu
shadowbladegames
shadowbladegames

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My plans for Way of Corruption

I'm about to make a nightmare of the game structure (for me as  developer), because I want to implement a "chain of events". For example  if you choose or not to continue with the H-event during 0.05. I want that your  decision is reflected later in the game at some degree, creating  different dialogues in the events according to what you have chosen (So  even if the event looks the same from the outside, the dialogues will  differ). Instead of a boring standard event, without taking in  consideration what you have chosen or the "past of the game". Some  events are more important to others or are more directly connected, so  expect different grades of this chain of events.

Some situations already in game that will continue this "chain of events":
Give back the photo or not during the patrol.
The way you aboard the situation of Tim
The H-event in the showers

I want that the decisions of the players have some impact in the game  even if it's just a extra line or two (maybe I was too influenced for  growing with mass effect). And maybe it's a lot for a newbie and single  developer like me. But I really want to try it.

So please wish me luck!

Comments

Thanks for your support!

Shadow Blade

Sounds good.do your best

Jeff Ilan

Thanks! I will need it!

Shadow Blade

Sounds great. Good luck!

SniffSniff


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