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Wynd
Wynd

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Mine Mine no Mi 0.11.x #2

Small update on 0.11.0 (which is the 1.20.1 port)

The obvious porting of stuff like abilities which goes well having a lot of the more special logic done (such as flying abilities, logia invulnerability, effect invulnerabilities and so on) as well as actual fruits/abilities being ported at a steady rate. But besides that I want to add some quality of life updates to it as well, things that couldn't be done in 1.16.5.

So adding to the list of mod features that could've been entire standalone mods...dyes and dyeing got a massive update. In vanilla minecraft if you want to dye some equipment you can only have 1 layer for color and 1 for the non-dyeable stuff...which works for them and for a bunch of our stuff too sure, but it can be better and some of our equipment could use this feature. So here's a demo on how it works:

With this test item each square is a different "layer" which can be dyed individually of the rest, this can then be reflected in equipped armor model.

In the last week's post I've shown some of the new hats added one of them, the bicorn was shown as orange in the picture but as you may know all dyeable items are actually brown, this was also changed in 1.20.1 via this rework with most of them having appropriate colors. And besides that only the orange part is dyeable, the white details at the top + whatever other details we might add can't be changed...well...not with this new system.

(Perhaps bad color choices but the top lines are pink)

I am planning on reworking a lot of equipment currently present in the mod to be dyeable as well, with their default colors being the ones shown in the anime, for example dyeable Usopp's clothes something else than brown with brown being the default.

I know this might not be an interesting change for a lot of people, many might not even use the clothing items, but they are part of the mod and I do wish to elevate the customization options of the whole mod in this port.

(Side note but this multi layering / coloring system will be used in some other system too, wink wink)

Comments

enchantment surely not, as its an intended feature, I could try a config option but no promises, its not exactly a common suggestion....and by that I mean this is the first time in 11 years I can remember somebody asking for the water weakness to be removed.

Wynd

<3 Im not a huge fan myself (mostly due to how skins will almost always look wack with clothes or armor) but I enjoy adding them and I know there's lots of people out there who enjoy these things, either because they wanna look cool or like a specific character or for RP reasons, so more clothing will certainly be added too.

Wynd

I love this addition. New clothing/customization items always make me happy, so even if others don't appreciate it much I do

Surikku

Heya, is there any potential for a gamerule/config that further lowers the effects of water weakness or maybe some enchantments to help mitigate it?

JD Fuller

Is this media banned? Like could people make Youtube videos on the paid access version or no?

Laughing Human


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