First, Luna's content is completed successfully! Except for an additional lactation scene... I promised to keep the milky content up to date for all our girls! I hope your easter was very good, for me it was pleasant enough and a step forward for work!
Who doesn't like sweet breast milk...? No better way to quench your thirst. xD
I'm very happy with Luna's content. The content of our beloved wolf-girl has practically doubled with this. New scenes, dialogues, childbirth, kids and everything else.
Luna can have 5 kids, each with their own unique interactions, and our firstborn, Dyanna... Our new gem in the castle. <3

And about Luna's new content... Well, you know me guys... You guys know what my work ethic is, and how I like to do things.
But in summary, I can say that we have...
Magnificent, gorgeous preggo Luna...

But we have more surprises... I planned something extra for this release, something new that I started to implement after finishing Luna's pregnancy storyline.
Dungeon and castle raids! Yes, this is basically a new system that starts when you finish the mission to restore Skystone.
One of the challenges of being a lord is dealing with troublemakers when they come along, and they do!
Bandits, Goblins and other troublesome people would certainly like to get your gold. And you will need to deal with them... You will be able to choose a companion, with different outcomes if you win or lose.
You can get items, gold, and a minion. (If you have the dungeon ready, and a necklace of servitude in your inventory)
Today, I finished the dungeon map, and all the options/systems for it, including the heavy work on the code. Create new characters dynamically and "randomly", within the standards of Aedryll's lore.
I believe I still have some work to do. I want to add the new shop for you to trade your new assets, add and stabilize the interactions with the servants, and add the capital map and the first part of the next story mission, in addition to our new monstergirl. (Cursed...)
Without giving deadlines... I like how things have developed in the last few days. But there's still more to do... I hope to release it next weekend, although I can't guarantee that.
And on the artistic front, we have the magnificent work of Anshin. Luna got her artistic upgrade too...

She'll have more in time... For sure.
I would say that now, most of the rough work is complete. I need to finish the smallest things, and then polish everything for the release.
The smaller release schedule should serve to keep the game more alive, and help keep my health up to date. xP
As always, I really appreciate all of you guys. Thank you for all the support you've given me, and for trusting our humble project. Now, without massive reworks, everything will move faster, and I'm looking forward to reaching the capital of Vallia, and exploring new races.