XaiJu
iAirell
iAirell

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Weekly news, and new directions!

Heya guys! 

I've been planning the next release and updating our wiki. First of all, I want to make it very clear that I hate heat and summer. In 36C heat, my head hurts and I slow down like a turtle, really... But I'll survive this.

For the game... As for our next target, v0.2.11. It's time for another beautiful and complete story of fertility and pregnancy.

Yea! And this time, Reneh. Our wolfgirl has her route complete, and she's ready to become a mommy. xD

So far we have 3 pregnancies. Usanna and Rasha, two Orc girls, and Lisbeth, a Cyaris girl. We haven't touched a wild elf, Felisian or Lupine girl yet. We have a few possibilities, because in order to go ahead with a pregnancy route, the girls' romance route needs to be completed.

Reneh was chosen because she answers this, and because she has been in the queue for a long time. lol

First thing, I want to share her timeline. I tend to organize my thoughts like this, a cascading list. Programmer thing...

Plans list -----


That's what we're going to have for the current scenes, and notice that we're going to have a new scene, too. I want us to taste the flavor of Reneh... After all, as a good boyfriend, the protag must give the girls this good time.

Well, not just that. As you know, I'm always trying to improve my way of working and creating. In the last release, we had the Belle and Eileen update and I realized that it's important to add bath scenes... together.

And yes, we will have that for Reneh. Consider this a small late expansion. I have no problem reworking characters, and expanding their content.

A lot of the work goes to the kids too, I'm thinking about what our first puppy will look like... Time will tell. xD

But I also plan to focus a little bit on the castle. I want to add a new wall and guard functionality. You can restore the wall with Khae, and look for guards to watch over it, or you can be targeted by bandits or groups of Goblin slavers.

This is an idea for now, but I'm confident I'll make time to integrate this in 0.2.11.

I want to make running Skystone more dynamic and fun, and that requires good plans. If you want to suggest something about this, feel free too!

That's it for now, guys. I'd like to show off some preview artwork as usual, but Anshiin just starts work tomorrow. Next weekend, I should post about the progress of the thing. Now I have some serious work to do...


Thank you to everyone who has supported me this far. This has come a long way, and you know, without your support, the game wouldn't be what it is today.

I wish you a good week. Be well, and safe. o/



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